Somewhat recently our cluster set-up received an update that allows me much better flexibility to configure the servers how I originally envisioned them. The goal is to evolve the servers so they don’t become boring. So to spice things up a little I have a few ideas, and a plan that will soon be in motion.
To add a neat dynamic to our cluster we are going to add the PvP server to it, and change the island BACK to PvPvE. I would limit certain transfers so PvP could not be abused.
This would mean players could transfer their characters back and forth between the servers. We will allow Items and Dinos to transfer from PvP to PvE, and NOT the other way around. This coupled with settings changes we have planned for the Island server should make things pretty interesting.
Here is what the changes would look like:
REvolution events will continue for all servers on its regular schedule. Breeding events may also be worked into that mix.
The island server will be taking the biggest change, and it is the least active server. All other changes are minor adjustments.
Just to be clear, no progress will be wiped. Feel free to voice your opinion down below.
To add a neat dynamic to our cluster we are going to add the PvP server to it, and change the island BACK to PvPvE. I would limit certain transfers so PvP could not be abused.
This would mean players could transfer their characters back and forth between the servers. We will allow Items and Dinos to transfer from PvP to PvE, and NOT the other way around. This coupled with settings changes we have planned for the Island server should make things pretty interesting.
Here is what the changes would look like:
- Ragnarok PvE won’t see any changes. I consider this the easy server. It has the most quality of life alterations as compared to our other servers, and is PvE. You will be able to transfer to this map freely from any of our servers.
- The Island will be our “Medium” difficulty server. Pretty much the same QL changes as the Ragnarok PvE server except were setting it back to PvP. We will add Offline Raid Protection (ORP2), and set PvPvE type rules. This will make it a more difficult/interesting option for those who find the Rag PvE server a little too slow after a while.
- Ragnarok PvP I consider to be our “Hard” server. It has the fewest Quality of Life changes, and mods. The only changes planned for this map will be a few outdated settings that we need to update to make sure were in line with Official servers (our original Goal). The process of adding the server to the cluster means moving it to a new machine. In this case a faster machine for the PvP map than it is currently on. This also means a new IP address so players will have to look out for that when this goes in motion.
REvolution events will continue for all servers on its regular schedule. Breeding events may also be worked into that mix.
The island server will be taking the biggest change, and it is the least active server. All other changes are minor adjustments.
Just to be clear, no progress will be wiped. Feel free to voice your opinion down below.
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