No transfers out of high rate pvp
It is a PvPvE server, so it already was a PvP server. And I did not do this for the sake of losing out on a vote. For one, Aberration wasn't added until the next day in which most people had already cast their vote. We will never know if they wanted Aberration or not. Two, suggesting I did this out of spite is kinda harsh. I have an agenda, of course but if you read through the post like you said you did, you would see I have been suggesting everything I can to meet people halfway. Your opposition, just leaving, is an ultimatum, I would hope you would contribute to the conversation vs throwing your hands in the air. There are already 2 PvE servers in the RG Cluster, Island and Rag. Having 2 PvP to match that seemed logical. Not to mention most of the maps choices are unofficial, full of bugs with no real support and halted developmentAnd since the PvP server is not on Aberration then please don't make such drastic changes to the existing Aberration for the sake of loosing out on a vote for the new PvP server being Aberration.
To wipe dinos and structures sucks for everyone that has been on from the beginning.
Transfer of Dinos/Items from Aberration to Rag open.
Aberration goes through a DestroyStructures DestroyTribeDinos
Aberration disabled Transfers
Aberration returns with Transfers disabled for 2 weeks @ 5x (8x) stated above
Aberration opens Aberration Dino Transfers, after 2 weeks, to and from Rag.
Items always remain disabled ensuring PvP Integrity
How does transferring out of high rate pvp to a non-competitive pve server matter?No transfers out of high rate pvp
Peeps can always revote (just saying)It is a PvPvE server, so it already was a PvP server. And I did not do this for the sake of losing out on a vote. For one, Aberration wasn't added until the next day in which most people had already cast their vote. We will never know if they wanted Aberration or not. Two, suggesting I did this out of spite is kinda harsh. I have an agenda, of course but if you read through the post like you said you did, you would see have been suggesting everything I can meet halfway. Your opposition, just leaving, is an ultimatum, I would hope you would contribute to the conversation vs throwing your hands in the air. There are already 2 PvE servers in the RG Cluster, Island and Rag. Having 2 PvP to match that seemed logical. Not to mention most of the maps choices are unofficial, full of bugs with no real support and halted development
How does transferring out of high rate pvp to a non-competitive pve server matter?
Can put up white flags n then maybe enable that thingy where you can see who destorys ya structures (if something where to happend)I do think based on what I've seen so far that doing this without wiping WILL be necessary.
For a few reasons:
For those Skeptical about PvP, What can we do to make this plan work for those who want to be left out of PvP? Is that possible?
- If we conduct this like a PvP server that doesn't get wiped, the amount of time already invested shouldn't break that idea. It will mean a slower improvement in activity, but it should still work.
- Just can't wipe a map that players are actively progressing on.
In the past a system to Flag for PvP has been suggested. I don't want to walk back the OP idea too much, I do like it. BUT we need everyone to be one board to make such big changes.
I do like what im reading so far
Right now we are talking about ways to improve our players experience
GO!....
We need to find ways to make our servers appeal to new players just as much as current.OK, I've been part of the Revenant servers for a while now and i can safely speak knowing our community. also English isn't my first language so...you've been warned. While your ideas of implementing PVP on aberration with said rules and changes and all that stuff that happens under the hood of the server, will work fine for someone looking into PVP(ing) you have to keep in mind the current set of players that already play on the server. including myself.
Now i understand that these changes will give people coming into the servers a chance to fight. but keep in mind following, official servers do not change rules or server settings just because a new set of players joined the server recently. The current set of players on the map we all are friendly to each other even when the server settings currently allow me to bash someone to death with a dodo. but you don't see it happening because relationships between the tribes extends far beyond aberration, it goes to rag and the island. yes maybe some tribes will turn their back on some other tribes since they might be craving some PVP action, but what will the outcome of that? tribes fighting for silly issues over at the PVE maps, which means the poor adms will have to work extra.
Now what happens if someone comes in looking for blood and starts killing friendly players just because is PVP? sounds familiar? yes we had some cases where PVP players came in, started "playing pvp as it should be played" and what happened? the whole server bound with the whole purpose of chasing them down. PVP players want to play the game on pvp as it should be played. no rules, just good old fashion killing! but that applies mostly to new people coming in because they see " PVP, oh yeah lets go rambo! is PVP YEAH!" which will lead to what I mentioned before, them getting chase out of the server by the rest of tribes.
PVP should be a thing for Revenant? yes, if people are asking for it, then yes.
Should a current friendly server be wiped to please those players? No, a new just PVP server would be the best choice. why? because not everyone is into PVP.
We had a pvp server before. Aberration sits on the remains for a reason. Just wiping is enough to push people that currently play on the server out, and even the ones who stay will find out how expensive a forge is, just because you placed it in the wrong place, that being said i can only express my opinions like you expressed yours and i invite everyone to do the same, by doing this we can show sippo da wae.
This matters to me, TRUST!Okay...I've read most of these suggestions and in my opinion I am not for the wipe at all. Personally, I have not been on here as long as some other players, but I have invested quite some time on the Island and the Aberration maps. To wipe dinos and structures sucks for everyone that has been on from the beginning. If this happens well, I don't think that I'll be back
There's a PvP server planned....so if you want PvP, go there. I'm sorry, but this DOES not sit well with me at all. And since the PvP server is not on Aberration then please don't make such drastic changes to the existing Aberration for the sake of loosing out on a vote for the new PvP server being Aberration.
This matters to me, TRUST!
Considering that the map is already currently in PvP mode technically. Do you think there is a way that turning up the PvP action could be done with-OUT ruining your game experience? Are there rules we could apply (that aren't already proposed)?
Read my other posts about wipes (I wont wipe a map without full player support).
Based on my experience with these servers the PvPvE model is VERY restrictive to healthy activity. I believe finding way to get Healthy PvP to happen would ultimately help everyone have more fun. BUT I will ALWAYS let the players dictate these moves as best I can.
Night mentioned 2 PvP, and 2 PvE. Going back to my troubles with PvPvE, and the complexities of keeping that model active (and salt free) It seems like a simpler solution. SO LONG as we can keep the current Aberration players happy. Any thoughts?
Give me a bit ill write up a rough draft of the plan nowHi, conitnuing from the other PvP thread dicussion @Sipowicz this server will be a 3 month vote to wipe. have we fully decided the setup of this server? Mainly if we're allowing transfer out?
I think I can get behind a 3 month vote to wipe, as long as i was aloud to keep the useful progress.
Or rather, its vote to wipe. So at each vote, why not vote on say 3-5 dinos, and 10 prints to bring back with you, rest gets wiped.
I know that can garner issues, but i feel if it was discussed and agreed upon, it would work out quite well.
I also feel like it would keep this server a part of the cluster for real and make it worthwhile in the long term.