Image Credit: The Sovereignty's Workhorses by R3LOADOur favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing.
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of April!

Planet Zenitaia by DestroyerSTAR
Zenitaia is a tropical water world littered by islands, mountain ranges and remnants of volcanic activity.

SWORD Faction MES by The Tactician
The Strategic Weaponized Operational Response Division is a navy that is hostile to the human empire. Their home world is Kepler-452b, and they are the deep space navy of the Maggnoryion Empire. Be wary of their firepower, as they will kill you if you get to close.

CHKN CO Portable Arcade by CHKNFRYRMN
This arcade contains 7 games to play, in a game... This can be fully controlled with keyboard input. If you are on a server, there is a slow mode toggle to make things more bearable.

CHKN CO Entertainment System by CHKNFRYRMN
This script contains 7 games to play, in a game... This script can be fully controlled with keyboard input, the listed arguments are completely optional. This script will also automatically scale to any LCD.

MS Paint (with timer blocks) by Tridonian
50 x 30 pixels. 3 brush sizes. Almost 5000 timer Blocks.
This project was mostly to help me learn how to deal with X/Y coordinates for future things I’d like to work on.

Grid Vault - Digital Ship Storage by pho
Store entire ships into portable Vault Crystals and restore them on demand. Built around the Vault Projector, a console block with inventory, holographic ship preview, and. Manage up to to five fleets of ships.

Stargate Engineering Suite by JOG The Jogger
A fully gameplay-focused Stargate mod for Space Engineers, built around real dialing, real wormhole connections, and real transport rather than decorative props.

Ceramics Revamped Pack by All right!, Space Ace
Experience all of All right!'s ceramics ecosystem in one cohesive mod!

Sentis Project - Military Systems by vllasukov
This mod is cut from SENTIS PROJECT V5 modpack. Sentis was RU-EN PVP-focused SE server.
I was one of admins and lead mod developer.
Here you can get total of 37 new blocks for combat.

Ranged Welder by KevMeUp
Welder that welds much further in front. Makes it much easier to reach blocks inside your ship.
Unique welding animation makes it easier (and fun) to target your blocks from a far.

Ore Compactor by KevMeUp
Adds Ore Compactor and Ore Expander blocks for Large and Small grid.
Compactor will automatically shrink ore down 100:1. Expander will automatically expand it to normal ores.

Humanoid's multi directional RCS thruster [APSF]
This mod adds a new RCS thruster block that can control both rotation and movement simultaneously!

Humanoid's Advanced Rocket Thrusters
Example mod for APSF framework. Contains 2 gimbal thrusters and 2 rotary thrusters.

ARC Truss System by ARC
This mod adds 17 new blocks that expand the overall building experience of the game. My custom blocks provide unique solutions for mounting solar panels, wind turbines, antennas, and many other structures.

Corridor Extension Blocks by TheSlaveOne
Corridor Extension Blocks - Extend Signal Corridors to 2+ wide. Blocks With/Without Windows and New Angled Block.
Functional Blocks with Refill, Multiple Conveyor Options for blocks with Conveyors.

Retractable Tunnel by JejeServeur
A retractable tunnel or a bridge between two towers, it's up to you to choose or use it differently.

Rover Suspension by JejeServeur
A set of new wheels for your rovers.

WorkBench by JejeServeur
A workbench for learning how to manufacture or studying your components.

Armor Panels Expanded by Demented, Kahned
I really love playing with Industrial Overhaul and I thought Armor Panels Expanded need a little tweak just to fit better into a Industrial Overhaul world and new components added by this mod, so I tweaked components needed to build armor panel blocks.

Half Windows by dxcgff
Vanilla windows: halved and refined.

BroBot by Gutter
Well, this was surely an educational adventure. I've spent years on this on and off and just recently decided it was time to finish it.
I would like to present... Brobot! your faithful Ai companion baby robot.

Little Engineer by JejeServeur
A statue to welcome your guests.

AQD - Easy Tool Access by enenra
This mod adds a new character tool to the game - the Tool/Weapon Access wheel.
Equip it to a hotbar slot, press and hold the slot to bring up the wheel, and use your mouse to select a tool. Let go of the hotbar slot key to equip the tool. This allows for lightning-quick switching between tools and weapons.

Basic Anti-Radiation Medkit (Craftable) by shiftyshadow
This mod adds the ability to craft Basic Anti-Radiation Medkits in an Assembler. These kits offer 30% radiation reduction, and radiation immunity for 6 minutes.
Normal Anti-Radiation Medkits remain unchanged with 100% reduction and 10 minute immunity.

IK CRANE OS by BATERCOOL
IK Crane OS is a high-performance Inverse Kinematics solution for multi-segment cranes. Instead of managing individual rotors, you control the end-point of the crane using standard movement keys, while the script calculates all joint angles automatically. Smooth, reliable, and designed for precision engineering.

Prototech Aerodynamics Research by Cmuk
PAR replaces Space Engineers' built-in atmospheric flight model with a proper aerodynamic simulation. Wings generate lift from their shape and angle of attack. Fuselages produce drag from their cross-section. Control surfaces work through camber change. No scripts, no terminal configuration, no programmable blocks - just build and fly.

Ares at War Live Navigation by blockloop
A live planet map rendered directly on any standard LCD panel — no custom blocks, no Programmable Block required for display. Mount it on a wall, a cockpit, a rover dashboard, anywhere.
Your position is tracked in real time with a configurable chevron icon that rotates to match your heading.

MPX Brain System Defense by dj.johnmagus
MPX Brain is the central command system for the MPX Defense Network. It monitors your base turrets, detects threats, raises alerts, broadcasts launch/return orders to your drones, and displays live defense data across multiple LCDs.
This script is made for players who want a cleaner and more cinematic base-defense system with automated drone support.

MPX Drone Brain by dj.johnmagus
MPX Guard Drone Brain is the drone-side script for the MPX Defense Network. It allows defense drones to launch automatically, engage threats, return safely, dock back to base, recharge, and report their status to the MPX Brain command system.
This script is designed for automated base-defense drones using Space Engineers AI blocks and recorder paths.

MPX MISSILE CORE script by dj.johnmagus
MPX Missile Core is the main base-side control script for the MPX Missile Defense System.
It watches for enemy targets using any detector block you place inside the MPX DETECTION group, then automatically activates base alerts, tracks the enemy on a radar LCD, broadcasts live target GPS, and launches connected interceptor missiles from your missile bays.

MPX MISSILE script by dj.johnmagus
MPX Missile is the individual missile-side control script for the MPX Missile Defense System.

Dominion Protocol Fire Control System by HellSentSaint
This is my attempt at bringing a feature like weaponcores turrets to vanilla. Under the turrets console near the bottom you will find a button named focus fire and if you select it all turrets will focus on the center of the screen - and you can click to fire the gun.

SpaceGPT by Heft
Bring your Space Engineers universe to life like never before! SpaceGPT transforms the cold, empty void into a vibrant, living galaxy populated by intelligent, LLM-driven NPCs.
Powered by the Player2 app, this mod replaces generic encounters with characters who have real personalities, unique backgrounds, and contextual awareness.

Prospector 4.0 - Automated Asteroid Survey Script by Hamonous
Automated asteroid survey script for use with the Radio Detection and Ranging (Radar) mod.
Scans your radar output, groups nearby asteroids into clusters, autopilots to each one, waits for you to tag the ores, and logs GPS waypoints you can paste straight into your GPS tab. Tracks everywhere you've been so you never re-survey the same rocks.

Jump Drive Distance Control by BATERCOOL
An easy-to-use script that solves the problem of setting jump distance.
The only thing you'll need to do is add the "Jump" button to your toolbar.

Imperium Visual Engine by SkyeKippen
- Multi-Screen Display support, Customizable Identification Tag
- Caching of blocks on startup
- Dynamic columns, Adjustable per-panel font size
We also have a Creator Spotlight[www.spaceengineersgame.com] series of articles on our Community Hub! [www.spaceengineersgame.com]
[www.spaceengineersgame.com]Creator Spotlight: Apologies[www.spaceengineersgame.com]
Viking Hangar, Nuke Factory, Mobile Deployable Base, and more!!
[www.spaceengineersgame.com]Creator Spotlight: Luca[www.spaceengineersgame.com]
Space Engineer Chaos Goblin in the best possible way!!
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?
We spotlight them every day!
https://steamcommunity.com/games/244850/announcements/detail/672867776636913247 https://steamcommunity.com/games/244850/announcements/detail/531004183506059332 https://steamcommunity.com/games/244850/announcements/detail/499477287644697776
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