Das rite son, Ascendant Saddle BP's are just patiently waiting in the ol' Vault to be hashed out and crafted. I'm hopeful, excited and ready to rule the world with my Giga .
P.S. Go ahead and disable everything that isn't a default engram in game. Just let me craft fancy things, and I'll give...
If this is one of the things that's included and not disabled, I'm all for it: - Crafting stations can pull resources from nearby containers and dinos. Would love to finally craft that Giga Asc Saddle.
I'm mostly interested in this:
- All items can be crafted in the S+ crafting station
- Crafting stations can pull resources from nearby containers and dinos ******** Would really love this.
Is this on the table or is this one of the things that's going to be disabled?
Hope nobody else has Atlantic Broadband, seeing as all their services are completely down due to maintenance. Wish they would've notified the customers. I wasn't on my Ptera or anything... Fucktards. Been 45 minutes so far. Sigh.
Another Suggestion from myself and a few others: We would like to see Breeding Rates altered. Default rates on something like a Giga is almost completely infeasible without tribemates when you factor in something like 28 straight hours just for the baby maturation phase
Just wanted to give everyone a heads up that after I'm done finishing up my wall this week, I'll be working on building a few public shelters around the island for new players to use as sanctuaries while they get on their feet. Good day. Happy ARKing.
Even when the wild Dino's try attacking me while stuck on the spikes, they take in zero damage. So then they just sit there until either they get the attention of my Dino's, or glitch through and inside my walls. It's a PITA. Regarding tamed Dino's, I think it might affect them too if setting...
I would like to suggest changing the way spikes deal with wild Dino's. Far too often do I get wild Rex's, Raptors, and Sabers stuck in my spikes or glitch through my spikes, who eventually piss off my Dino's and causes a mess in my yard. Would love to see spikes inflict damage on wilds upon...
I suggest changing the default affected spawn distance from builds from 15 foundations to 10. Therefore a large harvest area won't be completely annihilated with specific builds and the total affected area of builds out in the open would be 20 foundations instead of 30. ~Bond
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.