Space Engineers Space Engineers: Hotfix 1.206.032

RivaCom

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Hotfix 1.206.032 has been released!



Stability
  • Fixed a Crash when welding a projection of a block with Artificial Horizon App
  • Fixed a Crash when populating the Join Game screen server list
  • Fixed a Crash when merging grids with one or more Event Controllers active and monitoring the merge
Functional
  • Changed Small grid Hinge to also accept: SG Advanced Rotor Part 3x3, LG Advanced Rotor Part, LG Rotor Part
  • Fixed an issue where the bottom part of Lab Experiment C was not air tight
  • Fixed an issue where the floor part of a Bridge Sloped Corner Base did not have mount points on all sides
  • Fixed an issue where the game config file refused to save after leaving a session where Voxel hand settings were changed
  • Fixed an issue where the Scripting ModAPI did not compile due to the inability to resolve List<> types into memory safe ones
  • Fixed an issue where the secondary keybindings with a modifier collided with the primary keybinds without a modifier
  • Fixed an issue where the top part of Lab O2/H2 Generator was air tight
  • Fixed an issue where the Warship encounter flew away at max speed, without giving a chance to chase it
UI
  • Fixed an issue where the unsaved changes in GPS name and description would revert when moving the color slider
  • Reverted a fix for an issue where the remote removal PCU UI would not count const. stages of blocks as 1 PCU; It was displaying wrong info on shared grids.
Image Credits: Valhalla Buggy by Deathlok-L17

Thank you for helping us make the game better!




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https://steamcommunity.com/games/244850/announcements/detail/499446213320376408
https://steamcommunity.com/games/244850/announcements/detail/499442589740565316
https://steamcommunity.com/games/244850/announcements/detail/499443042471643880

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