Space Engineers Official[www.spaceengineersgame.com]
[www.spaceengineersgame.com]
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing.
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of August!
Extended Survival: Stats & Effects by ogrimdooh
This is a mod for Space Engineers that aims to make survival in the game more difficult and challenger adding new systems like hunger and thist.
Mechanical Expansion by DontFollowOrders
Anger Clang like never before while you build subgrid configurations that were previously impossible!
This mod contains hinges, rotors, and pistons with conveyor ports and attachment points in different orientations, including the Wide series.
Better Resources by DirtyPixel
This module adds Copper, Titanium, Aluminium, Lithium, Sulfur and Shale ores to all SE planets, moons and asteroids.
RIP System & Scenario by Yogner
This is a custom system with scenario.
Very dark and depressing as the age of light and stars are coming to an end.
The Khurakan System by Rezun
The Khurakan System is a beautiful place, but full of dangers.
You can chose one of 3 different spawns, each with different difficulty, but also different opportunities.
Pravda Heavy Industries by Meridius_IX / Lucas
Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships.
These encounters may appear neutral initially, however they will quickly become hostile if approached.
Log: The Great Space Nation by Bryan
Log: The Great Space Nation is a mod that strives to add interesting encounters to space.
There are two new factions you'll encounter. Log is the primary force you'll be fighting, while Log Mart is a business that brings the economy back into relevance.
Battlestar Galactica Flak Wall by Looterich_(AUT)
A must have for all BSG Fans! Adds a modified vanilla Cannon and a Custom "120mm_Flak_Explosives" in Ammo Boxes.
Fires Explosives shells ~ 600m with a Dispersion of 140m. So, the more guns you use the deadlier the Wall will be.
Guided Heli AA / AT / HE missiles & rocket pods by Serža
Guided missiles + rocket pods for helicopters.
Lock-on distance increased to 7,5km and warning sound triggers when enemy player locks on you!
MA Plasma Reactor by AutoMcDonough
Give your ship a proper engineering deck with this expandable plasma power system.
This contains a reactor which converts plasma fuel to energized gas, and generators which run directly off this.
'Fu Xiao' Class Civilization Ark by ARC17Alpha
The "Fu Xiao" class civilization ark is not a colonial ship, but a special ship for the continuation of civilization.
Therefore, the design of the living area of the "Fu Xiao" class takes the city as a template as much as possible to build a living environment close to home for passengers, rather than putting crew members in a freezer to spend an endless wandering journey.
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