Good afternoon,
We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「
」support channel on the Official ARK: Aquatica Discord[discord.gg].
In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live throughout the week!
On Tuesday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community.
While the specific game engine issue is being addressed and is progressing, we would also like to iterate that FPS optimization and server cluster transfer work will be elevated to a higher priority on our pipeline. We will continue to provide updates on these issues as they are developed.
Currently, we are dealing with a few complex issues regarding fixes that are going into the next update, we hope to have an update soon.
In the meantime, the ‘preaquatica’ branch will remain available.
Pre-Patch notes for the next update (v360.1 Live Branch)
Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.
Continue reading...
We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「

In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live throughout the week!
The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.
Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)
Stream timing will also remain the same at 2PM PST
Stream link: https://www.twitch.tv/Z_Swell
On Tuesday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community.
While the specific game engine issue is being addressed and is progressing, we would also like to iterate that FPS optimization and server cluster transfer work will be elevated to a higher priority on our pipeline. We will continue to provide updates on these issues as they are developed.
Currently, we are dealing with a few complex issues regarding fixes that are going into the next update, we hope to have an update soon.
In the meantime, the ‘preaquatica’ branch will remain available.
Pre-Patch notes for the next update (v360.1 Live Branch)
Game engine issues are actively being tested for release.
Issue with dinos/ships disappearing and cryopod bug under investigation.
Addressing areas where players fall off the map when crossing big pools of lava.
More solutions for FPS / Level Optimization are a work in progress.
Vulcanite Updates
Dino Spawner Updates
Beginning of Patch versioning
Boss battle music fix
Addressing rending and mesh popping in the level
Infection loop bugs
Hydrosphere issues
Dino spawner updates
Linux Binaries
Updated DevKit
Vehicle Updates in general
Rafts/Motorboats
Stinger
Ocean platforms placement issue
Investigating server transfer issues
Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.
Continue reading...