Hello, Engineers!
We’ve got some exciting new features coming to Space Engineers, and we thought some of you might like to get your hands -and welders/grinders- on them before they’re added to the game during our next major update.
We’re excited to announce that there will be a public test on Thursday, July 11th, 9 am to Friday, July 12th, 3 pm (UTC), 2019. We might also extend the test over the weekend if things are going smoothly.
MAIN FEATURES AVAILABLE TO TEST
To be announced during our stream on Tuesday, July 9th, 5 pm (UTC) on the Keen Community Network (Twitch):
https://www.twitch.tv/keencommunitynetwork?utm_source=SteamDB
& the Space Engineers YouTube channel:
https://www.youtube.com/user/SpaceEngineersGame
As always, we encourage everyone to try out all of the new features. Players will be able to submit their feedback on all of these features via a survey at the end of the test.
Branch code/password: We will post this as soon as the public test goes live on Thursday, July 11th, 9 am (UTC).
Instructions on how to access the public test:
1. Select the game from your library, right click and select properties.
A dialog box with a number of tabs will appear, you’re looking for one that says "publictest".
2. You will see 2 things now, a drop down menu and a text box to enter a beta access code. Enter the password provided here and choose playtest branch from the drop down menu.
We are planning to have 7 servers for this public test; the number of servers will depend on how many engineers suit up for this test.
If you’re not able to participate in this public test it’s all good because we’re planning to have another one soon.
Thanks for reading and have fun!
P.S.
Any additional feedback you may have forgotten to mention via the survey at the end of the test can be submitted here: https://support.keenswh.com/spaceengineers/publictest
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