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Aberration and PvP

Aberration Item Transfer

  • Allow items both ways (certain restrictions will be applied when/if available)

    Votes: 7 87.5%
  • Allow them only to Aberration (opposite from current setting)

    Votes: 0 0.0%
  • Allow them only FROM Aberration (current setting)

    Votes: 1 12.5%

  • Total voters
    8
  • Poll closed .
#81
Im not really sure what to say to that....

Considering the amount of time that was put into this plan on my behalf alone (not to mention other members), and the amount of consideration that went into what players would want.... I have to say you are WAY off base.
you say this but when you put it into place a number of people went to another server, while you have other people that are not speaking up that have made plans to leave all together. i'm the one you keep hearing from mostly cause i'm an opinionated asshole thats quite vocal. and who doesn't mind being vocal for others as well. You want feed back, i give it, if you don't want it from me then feel free to tell me to shut up, that way i can know where things actually stand. also not sure how the polls things work seeing as forums are kinda a dead art that not many people use anymore. expecally when you can just chat in things like discord. but ether way my vote is for transfers ether way
 
#82
As a side note, to be very clear i do not hold any contempt for you sip, you created a comunity i love and hold dear. I support alot of the things you've done in the past and will do so for a long time to come i'm sure but this is one i will the changes to ab so far are one choice i will stand against untill they are changed back or another ab server is opened up the way this one use to be, and my comments though harsh i'm sure are just me giving my most blunt and honest opinion.


P.S. i also dont like not having Drawing from containers for crafting D=<
 

Sipowicz

Server Admin
Staff member
Officer
#84
As much as I respect the opinions of our players, I can not sympathize with those who choose not to be a voice in this discussion thread. Especially those who would consider leaving our "Friendly, Hard working" community before taking part in the discussion that shapes the servers we play on. Despite the fact that forums have been used increasingly less for many tasks, its still the only viable way to hold this sort of discussion (Discord chat doesn't come close to cutting it). We also posted links referencing this discussion in Discord.

I absolutely DO want opinions from players, but that doesn't mean I want to keep beating a dead horse. With all things considered, aspects of this that wont change include
  • The fact that we droped "vE" from the Server tittle, and added rules to allow PvP on a PvP server.
    • We can keep making tweaks to dial the server in, but PvPvE is deader than gaming forums. SO im sorry but that will not come back.
  • I wouldn't have a problem running 10+ servers for ark so we could have all the modes and maps. Our current machine isn't big enough for that. So until our community grows larger (which will afford us more power), I want to limit us to 5 servers for ark (excluding temp, or Event maps)(We will be considering plans for an RP server which takes up that last slot). This give us flexibility to offer other games.
I HAVE heard your concerns on the other issues, and regarding the large change to the PvP rules. As we continue on I will keep those in mind. Anyone else who has an opinion needs to understand that these forums are the only real representation of their wishes I have. If they don't post... I can't know. I can't make it any easier.
 

Night

New member
Revenant Member
#87
Of course... I voted, "to remain the same."

I think balance is integral to the success of any server. It's why I designed the loot structure to scale based on area difficulty. Since I can't edit posts, I will be sure my message is concise. When it comes to gaming communities, I strongly believe you get what you put in and contributing to a community through consumption only sustains it, and does not grow it. Sip, put it gently, it is not viable to maintain servers for 4-5 people.

Since the changes, we've seen 11 new players and time played grow. I see people like Reo, building cool and unique Trump walls. Hobo's turrets and structures going up and more Barbers then I knew existed. People have changed their building habits and build what they can defend. This is extremely important to maintain healthy real estate to peak interest in new players. You can look to your own Ragnarok Server for proof of that. Rag, sees on average, 4 new players per day and an average lower time played than Aberration. No one new, who joins the Rag server, stays. That server, will not grow outside of the small group because of clutter created by a PvE mindset.

If you were to ask Sip, how much I rack my brain about finding a good balance, he will tell you. Every single change to the settings and structure has been a discussion. Something I work very hard to do, always keeping the mindset and opinions of the current player base in mind; something I put stock in. But to measure my worth or opinion as member in this community, based on time played or days in, is foolhardy and insulting. It's concerning and paints the community as closed off and unwilling to accept new players.

This is an up hill battle because there was no wipe before these changes. Many will join this already small map; find monstrous Nerd Parade Lagoramma structures and immediately leave. That is the unfortunate cost to preserving the work people already put in. Not everyone here is going to be playing Ark 2 months from now.. 6... 12.. months from now and without a health flow of new players, land for them to claim as their own, the servers will eventually wipe or be transitioned into other games. I am not speaking for Sip, but that is the nature of game server management.

Going to find an error the second I hit post. I CAN EDIT ONCE MORE HUZZAH
 
Last edited:

Secret Asian

New member
Revenant Member
#88
Of course... I voted, "to remain the same."

I think balance is integral to the success of any server. It's why I designed the loot structure to scale based on area difficulty. Since I can't edit posts, I will be sure my message is concise. When it comes to gaming communities, I strongly believe you get what you put in and contributing to a community through consumption only sustains it, and does not grow it. Sip, put it gently, it is not viable to maintain servers for 4-5 people.

Since the changes, we've seen 11 new players and time played grow. I see people like Reo, building cool and unique Trump walls. Hobo's turrets and structures going up and more Barbers then I knew existed. People have changed their building habits and build what they can defend. This is extremely important to maintain healthy real estate to peak interest in new players. You can look to your own Ragnarok Server for proof of that. Rag, sees on average, 4 new players per day and an average lower time played than Aberration. No one new, who joins the Rag server, stays. That server, will not grow outside of the small group because of clutter created by a PvE mindset.

If you were to ask Sip, how much I rack my brain about finding a good balance, he will tell you. Every single change to the settings and structure has been a discussion. Something I work very hard to do and always keeping the mindset and opinions of the current player base in mind; something I put stock in. But to measure my worth or opinion as member in this community, based on time played or days in, is foolhardy and insulting. It's concerning and paints the community as closed off and unwilling to accept new players.

This is an up hill battle because there was no wipe before these changes. Many will join this already small map; find monstrous Nerd Parade Lagoramma structures and immediately leave. That is the unfortunate cost to preserving the work people already put in. Not everyone here is going to be playing Ark 2 months from now.. 6... 12.. months from now and without a health flow of new players, land for them to claim as their own, the servers will eventually wipe or be transitioned into other games. I am not speaking for Sip, but that is the nature of game server management.

Going find an error the second I hit post.

We are without number....the uncountable, the enigma at the end of the riddle...the pot od gold at the end of the rainbow....the dodo riding a unicorn...the unrelenting voice of chaos....!!!
 
#92
you know sip i can't argue with your logic on the people that want to keep their mouth shut over the topic, cause at the end of the day without them speaking up to back me up i could easily just be full of crap.But as for every thing else, the group i've talk with none of use knew this was even happening till the day after, and of the two people i've talked to that did know this was happening telling me this choice/ discussion was made between 4ish people. Now with that side, that can always be false but i only have what i'm giving to go off of. though off of that the fact of nights on and on about not changing things back for "4-5 people" is so funny seeing as that sounds to me like what decided to make the changes in the first place. And only going on the info i have been told which can always be wrong, wasn't there dont know. But as from my end of talking to people you have over 10ish people rather pissed off and some out right hurt of this "dead horse" as you put it but i know at least 8 people that didn't get a voice in this choice at all, me as one of them, and i'm sure you posted it in general chat on the discord, but you have to remember that is normally a rather busy thing with lots of text to scroll though, and i can say honestly after an 8-12 hour day i'm not oging to scroll though a days worth of talking, i'm going to hop into the game so i can spend time with my friends. with that, those will be my final words on the matter in this forum, if you wish to talk to me more about it for any reason i ask you to talk to me personally in discord cause honestly and this is just me, trying to talk here feels very impersonal and a poor way to communicate, but thats just me, i dont like forums feel like a waste of time all i can really say is next time something like this comes up... take a bit more time to make sure everyone gets a voice, not just a few people.

Peace out from the winter wolf
 

Sipowicz

Server Admin
Staff member
Officer
#93
Im glad you get my point. Not sure what the rest of your post is going on about then.... but I fixed it for you!

you know sip i can't argue with your logic on the people that want to keep their mouth shut over the topic, cause at the end of the day I could easily just be full of crap. ;)

But as for every thing else, the group I've talk with none of use knew this was even happening till the day after (because we didn't pay attention to our "Beloved" community), and of the two people I've talked to that did know this was happening telling me this choice/ discussion was made between "20ish" People (the number of people who had been following the discussion at the time). Now with that side, that can always be false though off of that the fact of @Nights on and on about not changing things back for.....(blah blah missing the point.) And only going on the info i have been told which can always be wrong, wasn't there don't know (Glad we agree). But as from my end of talking to people you have over 10ish people... (blah blah more missing the point). I'm sure you posted it in general chat on the discord, but you have to remember that is normally a rather busy thing with lots of text to scroll though (Isn't that what I was saying? Hence the forums?), and i can say honestly after an 8-12 hour day i'm not going to scroll though a days worth of talking (@everyone gets tag'd, everyone gets notified), i'm going to ("Ignore important community discussions until they affect me"). with that, those will be my final words on the matter in this forum, if you wish to talk to me more about it for any reason i ask you to talk to me personally in discord cause honestly and this is just me, trying to talk here feels very impersonal and a poor way to communicate, but thats just me (your right its just you), i dont like forums feel like a waste of time (?) all i can really say is next time something like this comes up... (don't ever change anything).

Peace out from the winter wolf
:cool:
 

Sipowicz

Server Admin
Staff member
Officer
#94
Here we are!!! 3 months ago we decided that PvPvE was too limiting to server growth, and was responsible for the lack of activity on our servers.
Since we already had Two servers that were PvE, we chose to take the newest of our maps, and Give it more of a PvP spin. In the hopes of attracting new players who could appreciate that sort of thing. Data since that time points out to us that moving closer to PvP has not helped our numbers over all. So in MY opinion this experiment has not worked.

Since Aberration sees so few players, and even less new players, I am willing to revisit our set-up on that map. To bring it more in line with our other PvE server, or just more in line with what its current players will appreciate.

This could mean slight tweaks to its current set up, or we can full on make it just like the other two PvE maps (Island/Rag).
 
#95
I was originally interested in REV servers because of the "PvPvE" listing. I think the issue with Ab and traffic is that the map isn't easy, and very unforgiving. ORP kinda hurts PvP play style, and it takes a pretty long time to move around Ab already vs. flight on all the other maps.

I think it's important to keep PvP as an option on the cluster to bring in more players, but I'm not sure Aberration is the map for it.
 

Sipowicz

Server Admin
Staff member
Officer
#96
Im glad you bring that up @Phillip .

What I also should have mentioned is I REALLY want to maintain a PvP map on the cluster, maybe two. Right now we would be leaning on Volcano which is at the end of its season. We are going to Vote wipe, and choose a new season.... (map, maybe even style).

In the future we could open other maps as well.

But your last statement....
"I think it's important to keep PvP as an option on the cluster to bring in more players, but I'm not sure Aberration is the map for it."

Hits the nail on the head for me.
 

Sipowicz

Server Admin
Staff member
Officer
#97
Another reason this issue is coming up, is that ORP2 is going away AS SOON as i can do it. But that will change the dynamic on the map, and i want to make sure everyone is ready for that.
 
#98
Hi, well since we have a full topic here i would like to chime in, full disclosure this is just MY opinion i am not trying to step on anyone's ideas just thought of something that could work.

Yes aberration is not an easy map, more than 60% of the map can't be build on, because of the map design of moving from an horizontal to a vertical layout makes it hard enough for people to move around.Now with that being said Abe would have to keep an appeal that no other server has, you know like an incentive. For example the taming/breeding rates maybe turned down a bit more, since rates are super high compared to the other ones i would say notch it down a bit more, to the point where an "Monthly" breeding event or taming event is possible. at the rates where they are just taming anything feels tooo easy. wayyy to much.

I would say bring rates down, re balance if possible the loot table, like getting wood on a drop, makes me think twice about going to pick up that drop that just spawned in the distance. Maybe a mix of the original drops with a spice of extra things like few kibbles that can't be obtain on the map like Argentavis kibble for spinos. Enable structures placement collision without it building becomes 40 harder. Other than that i would say no other drastic changes would be needed.

PS. not sure if this would be great for abe due to the layout of the map and being able to make use of locations that could not be reach otherwise"building wise" possibly disable structure foundation support for abe? so we can think building up ? because clif platforms while they are great their structures placement leaves much to desire. like if you want to build a bridge over 2 cliff that are 2 feet away from each other..but you have to put down 300 pillars just for you to be able to reach the otherside?. wich also means less building stuff on the server, should help with lag on the entire server overall.

Just spit balling some ideas here.
 
#99
I like Aberration and would hate for the map to be removed from the cluster as I like the more difficult PVE elements of it. If it was removed, we would need another map where Aberration dino's could be tamed and transferred off the map. I think you should turn up the fishing loot quality to promote people setting up some type of base on the server. One of the biggest issues if we decided to remove Abberation from the cluster is people who want ingame content lose the ability to ascend and complete the story to the point it is at now.

The struggle with PVP is that the community is so close knit that I can't see them wanting to grief, offline raid or kill friend's dinos. Maybe a more RP PVP Server would work better where you would have war days and the entire server would be in one of two tribes. Could give away prizes on the server of the players choice to promote participation.
 

Sipowicz

Server Admin
Staff member
Officer
@Jericho/SOG Dont worry Im not considering removal of that map at all. Just making changes to its settings, try and spice things up for our crew. We tried to do the PvP thing to the extent we were willing. Something we hadn't been able to really try before. It didn't seem to work for that map. SO Im open to trying something else, that doesn't involve a wipe, or lose of ANY progress. I see Aberration as an important part of the game, I intend to keep that server going.